This tutorial is about the material of dark hell in substance designer. The duration is 2 hours and 05 minutes, the size is 1.6 GB, and the video format is MP4 HD. The software used in the tutorial is substance designer, with a total of 1 chapter. Language: English.
Substance designer is one of the product lines of substance mapping tools, which can help artists create and repeatedly apply maps efficiently. Substance designer is the first professional mapping tool that can mix and apply bitmaps, vector images and other elements. It can be used to make complex maps. Maps made with substance designer have many advantages that traditional bitmaps do not have. The latter is relatively static and made in a linear way, while the texture made by substance designer is more dynamic and can be highly customized at each stage of production.
Learn how to create an organic-looking material in Substance Designer by implementing Subsurface Scattering mixed with hard surface. The course tackles how to separate materials and add contrast between two surfaces while making them feel cohesive. Tammekänd also walks through how to use Subsurface Scattering properly in Marmoset Toolbag.