Substance Painter逼真破旧工具纹理游戏资产制作视频教程
课程介绍本教程是关于Substance Painter逼真破旧工具纹理游戏资产制作视频教程,时长:1小时10分,大小:910 MB,MP4高清视频格式,教程使用软件:Substance Painter,作者:Jay Cummings,共7个章节,语言:英语。
Substance Painter是目前最优秀的次世代游戏贴图绘制软件,该软件提供了构建3D素材所需的所有工具,包括粒子笔刷,可以模拟自然粒子下落,粒子的轨迹形成纹理。当然还包括了Material Painting材质绘制,可以一次绘出所有的材质,同时几秒内便可加入精巧的细节。同时软件支持Linux,8K导出,色彩管理,UDIM管理和脚本API,使Substance Painter与VFX工作流程相结合比以往更容易。Substance Painter拥有一个独特而全面的工具和内容生态系统,围绕3个主要软件组件展开,包括3D绘画软件,可以用画笔,面具和粒子的纹理,呈现并轻松导出到游戏引擎。材料制作软件:用户可以使用非破坏性的,基于节点的,程序化和可编写脚本的工作流程来编写纹理和材质。图像材料生成工具:能够帮助设计人员提取花木PBR纹理并生成法线贴图。
This course with Jay Cummings provides a look into the process of texturing using Substance Painter, taking advantage of its tools and features to create a photo-realistic, game-ready 3D asset. Jay explores the use of resources and accurate references, building up layers of detail based on asset intentions, and how to leverage your layers properly to ensure a clean, high-quality result.
https://www.bilibili.com/video/BV1E5411N7eZ/?spm_id_from=888.80997.embed_other.whitelist&t=4.89489&bvid=BV1E5411N7eZ&vd_source=cd63324fc4ca33ea06f607530c2efb44
https://s3.hi168.com/hi168-27332-8364lzxf/2026/05/01/2bb51d865eb2002fe5760a80fc8f8b9b.webp
https://s3.hi168.com/hi168-27332-8364lzxf/2026/05/01/c4dd276ebf2e6c631bcee64d3a139db2.webp
https://s3.hi168.com/hi168-27332-8364lzxf/2026/05/01/17aa2e94e6d12eed1c970c1917acf7ac.webp
https://s3.hi168.com/hi168-27332-8364lzxf/2026/05/01/8d5682c67ab531d489f1d89ff203a4bc.webp
https://s3.hi168.com/hi168-27332-8364lzxf/2026/05/01/5c813c85caa612496d9b3d8f26ff7278.webp
https://s3.hi168.com/hi168-27332-8364lzxf/2026/05/01/b09dcf819dfdfb5373330c7307ea762c.webp
https://s3.hi168.com/hi168-27332-8364lzxf/2026/05/01/32895bf35aacc3255b2790a58846de96.webp
https://s3.hi168.com/hi168-27332-8364lzxf/2026/05/01/01c04b458078d3935c938ec838c37cd5.webp
https://s3.hi168.com/hi168-27332-8364lzxf/2026/05/01/8833f8b941c117c82575b0d73ac5bd3a.webp
https://s3.hi168.com/hi168-27332-8364lzxf/2026/05/01/36ce469ab54d3e11f8196de0ed5b6a90.webp
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